9278-1355-2861 · Creator code: baydn · tracking since Jun 13, 2026
Total plays
18
Additive daily plays during Guff's observed period.
Total minutes
66 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
3
Peak observed Jun 20, 2026, 12:00 AM.
Average daily audience
7.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 13, 2026, 12:00 AM to Jun 24, 2026, 12:00 AM
Coverage
12/12 days · 100%
Days with public data
2
Privacy-floor days
10
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#5761
Top 44.2% of 13027 observed islands
Category peak rank
#54
SQUID GAME · 100 observed
Guff Momentum
-
Category median peak
3
P75 6 · P90 22.2
Global rank history
#5761
56 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
3
Highest number of concurrent players during the day.
Plays
10
Session starts. One player can count multiple times.
Unique Players
9
Distinct players for the day.
Minutes Played
39 min
Total minutes across all players.
Avg Minutes / Player
4.3 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
8
StrugglingAverage session time per player is short.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Moderate session length
Players average 4.3 minutes per session-day. Longer average sessions usually correlate with better retention.
7 of 8 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.11
plays ÷ unique players — replay appetite
Minutes per play
3.9 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
0%
How much weekly loyalty falls off vs next-day loyalty
Squid Game | Escape The Games
7458-9220-5903 · nextfront
3
Peak
5
Plays
5m
Avg
Squid Games Clip farm map
6608-3914-7012 · pittiger2k
3
Peak
8
Plays
5.3m
Avg
mega adopt me
2630-8290-0857 · curiouscraze
3
Peak
35
Plays
4.2m
Avg
SQUID GAME 3 ESCAPE ROOM 오징어게임
9463-3310-2482 · n1kas
3
Peak
6
Plays
3.3m
Avg
🛹 SKATEBOARD 999+ OBBY PARKOUR 🌈
2359-6231-1597 · fortcraft_maps
3
Peak
13
Plays
5.4m
Avg
🏠 ULTRA HOME TYCOON
7462-2445-2728 · car-drive-zombie
3
Peak
10
Plays
5.8m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 24 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 23 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 22 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | 3 | 10 | 9 | 39 | 4.3 | 0 | 0 | 0% | 0% | 0 | 1.11 |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 17 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 24, 2026, 1:42 PM
Latest snapshot day
Jun 24, 2026, 12:00 AM
Tracking since
Jun 13, 2026, 12:00 AM
Stored snapshots
12 day · 0 hourly · 0 ten-minute
Coverage
12/12 days · 100%
Days with data
2
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.