8666-7324-9162 · Creator code: zmla_productions · tracking since Aug 7, 2026
Total plays
18
Additive daily plays during Guff's observed period.
Total minutes
307 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
7
Peak observed Aug 13, 2026, 12:00 AM.
Average daily audience
13
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Aug 7, 2026, 12:00 AM to Aug 14, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
1
Privacy-floor days
7
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
-
Stored intraday buckets
0 hourly · 0 ten-minute
Global peak rank
-
Appears after the daily intelligence refresh.
Category peak rank
-
No category benchmark is available yet.
Guff Momentum
-
Category median peak
3
P75 5 · P90 9
Global rank history
—
Rank history begins with Guff's first daily intelligence snapshot. Earlier rank history is not fabricated.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
7
Highest number of concurrent players during the day.
Plays
18
Session starts. One player can count multiple times.
Unique Players
13
Distinct players for the day.
Minutes Played
307 min
Total minutes across all players.
Avg Minutes / Player
23.6 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
32
DevelopingPlayers stay a long time per session.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Exceptional session length
Players average 23.6 minutes per session-day. That is a strong signal for a repeatable island.
1 of 2 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.38
plays ÷ unique players — replay appetite
Minutes per play
17.1 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
Red Vs Blue Scrims
4186-0395-4434 · funteam
7
Peak
16
Plays
27m
Avg
SUPER CRAZY GUY RED VS BLUE 🔴🔵
1215-5499-0536 · gargantua
7
Peak
9
Plays
19.2m
Avg
Creature Rush
4708-4542-5477 · rob_designs
8
Peak
58
Plays
25.9m
Avg
Motorcycles Open World
9595-2298-0494 · chiefluan
6
Peak
29
Plays
26.5m
Avg
KPOP DEMON HUNTERS CRAZY FREE FOR ALL
1987-8900-8383 · nimnabro
6
Peak
7
Plays
17.8m
Avg
K Pop Demon Hunters Jam City
8809-1587-7070 · moonbug1221
5
Peak
16
Plays
23.9m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Aug 14 | - | - | - | - | - | - | - | - | - | - | - |
| Aug 13 | 7 | 18 | 13 | 307 | 23.6 | 0 | 0 | 0% | - | 0 | 1.38 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Updated within the last 24 hours
Last fetched
Aug 14, 2026, 11:54 AM
Latest snapshot day
Aug 14, 2026, 12:00 AM
Tracking since
Aug 7, 2026, 12:00 AM
Stored snapshots
8 day · 0 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.