7452-6206-6969 · Creator code: ms1212 · tracking since Jun 13, 2026
5
Latest public observation
3 min
Latest public observation
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
5
StrugglingAverage session time per player is short.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -38% over 1 day
Plays decreased -38% from the first to latest public observation in this range.
Peak CCU up 50% over 1 day
Peak CCU increased +50% from the first to latest public observation in this range.
Unique Players down -17% over 1 day
Unique Players decreased -17% from the first to latest public observation in this range.
Short sessions
Players average 3.0 minutes per session-day. Longer average sessions usually correlate with better retention.