7440-4578-6879 · Creator code: terlux · tracking since Jun 13, 2026
Total plays
8
Additive daily plays during Guff's observed period.
Total minutes
82 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
2
Peak observed Jun 14, 2026, 12:00 AM.
Average daily audience
6
Average observed daily unique players; not an all-time unique-user count.
Favorites
1
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 13, 2026, 12:00 AM to Jun 21, 2026, 12:00 AM
Coverage
9/9 days · 100%
Days with public data
1
Privacy-floor days
8
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#8797
Top 67.5% of 13027 observed islands
Category peak rank
#27
LEGO · 56 observed
Guff Momentum
-
Category median peak
2
P75 5 · P90 36.5
Global rank history
#8797
56 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
2
Highest number of concurrent players during the day.
Plays
8
Session starts. One player can count multiple times.
Unique Players
6
Distinct players for the day.
Minutes Played
82 min
Total minutes across all players.
Avg Minutes / Player
13.7 min
Average session time per unique player. Day-grain only from Epic.
Favorites
1
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
41
DevelopingPlayers stay a long time per session.
Players actively favorite and recommend this island.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Strong session length
Players average 13.7 minutes per session-day. That is a strong signal for a repeatable island.
Players favorite this island at a high rate
166.7 favorites per 1,000 unique players and 0.0 recommends per 1,000.
8 of 9 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
166.7
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.33
plays ÷ unique players — replay appetite
Minutes per play
10.3 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
LEGO Chasers vs. Hunters
2401-6950-9237 · thelegogroup
2
Peak
7
Plays
11.3m
Avg
ESCAPE BRICK SCHOOL
5580-7424-3389 · gismostudios
2
Peak
11
Plays
15.6m
Avg
RICH MANSION TYCOON 🤑
9763-4088-0352 · jbstudio
2
Peak
7
Plays
16.1m
Avg
Find The Friends
9598-1677-5268 · creanavi
2
Peak
5
Plays
10.8m
Avg
Lost Island Tycoon
9100-3149-0561 · alivejiraiya
2
Peak
5
Plays
9.8m
Avg
GUESS THE LOGO 🔎 DEATH RUN PARKUR
4512-4711-4191 · 1-1v1-1v1-1v1
2
Peak
10
Plays
9.6m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 16 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 15 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 14 | 2 | 8 | 6 | 82 | 13.7 | 1 | 0 | 0% | - | 166.7 | 1.33 |
| Jun 13 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 21, 2026, 9:13 PM
Latest snapshot day
Jun 21, 2026, 12:00 AM
Tracking since
Jun 13, 2026, 12:00 AM
Stored snapshots
9 day · 0 hourly · 0 ten-minute
Coverage
9/9 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.