6651-0297-3541 · Creator code: caiovs421 · tracking since Jun 23, 2026
Total plays
33
Additive daily plays during Guff's observed period.
Total minutes
593 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
15
Peak observed Jun 30, 2026, 12:00 AM.
Average daily audience
32
Average observed daily unique players; not an all-time unique-user count.
Favorites
1
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 23, 2026, 12:00 AM to Jun 30, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
1
Privacy-floor days
7
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 11, 2026, 8:24 PM
Stored intraday buckets
828 hourly · 0 ten-minute
Global peak rank
#687
Top 5.3% of 12858 observed islands
Category peak rank
#11
KPop Demon Hunters · 143 observed
Guff Momentum
-
Category median peak
3
P75 5 · P90 9
Global rank history
#687
45 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
15
Highest number of concurrent players during the day.
Plays
33
Session starts. One player can count multiple times.
Unique Players
32
Distinct players for the day.
Minutes Played
593 min
Total minutes across all players.
Avg Minutes / Player
18.5 min
Average session time per unique player. Day-grain only from Epic.
Favorites
1
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
Low traffic / no public data
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
63
HealthyPlayers stay a long time per session.
Players actively favorite and recommend this island.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Retention rate needs consecutive days of data above the privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Strong session length
Players average 18.5 minutes per session-day. That is a strong signal for a repeatable island.
Players favorite this island at a high rate
31.3 favorites per 1,000 unique players and 0.0 recommends per 1,000.
7 of 8 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
31.3
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.03
plays ÷ unique players — replay appetite
Minutes per play
18 min
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
PILLARS KPOP PARTY
5608-3677-6271 · rvb1v1pandffa
19
Peak
70
Plays
18.2m
Avg
FISRT PERSON GUN GAME 🔫
3622-7564-1824 · mrspeedducky
15
Peak
93
Plays
10.9m
Avg
COOL RED VS BLUE 🔴🔵
8595-2982-5787 · tryna
13
Peak
35
Plays
13.9m
Avg
50v50 K-POP WAR | HUNTR/X vs SAJA BOYS
8730-2331-1917 · theakinjoker
26
Peak
39
Plays
14.1m
Avg
KPOP PLAYERS RED VS BLUE🔴🔵UPDATED
5156-7529-5093 · sebaxl
9
Peak
45
Plays
12.2m
Avg
SUPER CRAZY GUY RED VS BLUE 🔴🔵
1215-5499-0536 · gargantua
7
Peak
9
Plays
19.2m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 30 | 15 | 33 | 32 | 593 | 18.5 | 1 | 0 | - | - | 31.3 | 1.03 |
| Jun 29 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 28 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 27 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 26 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 25 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 24 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 23 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 30, 2026, 9:41 AM
Latest snapshot day
Jun 30, 2026, 12:00 AM
Tracking since
Jun 23, 2026, 12:00 AM
Stored snapshots
8 day · 828 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.