6043-4167-0657 · Creator code: itsgopex · tracking since Jun 13, 2026
Total plays
16
Additive daily plays during Guff's observed period.
Total minutes
142 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
5
Peak observed Jun 15, 2026, 12:00 AM.
Average daily audience
14
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 13, 2026, 12:00 AM to Jun 22, 2026, 12:00 AM
Coverage
10/10 days · 100%
Days with public data
1
Privacy-floor days
9
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 13, 2026, 3:24 PM
Stored intraday buckets
1091 hourly · 0 ten-minute
Global peak rank
#2423
Top 18.6% of 13027 observed islands
Category peak rank
#39
FALL GUYS · 171 observed
Guff Momentum
-
Category median peak
3
P75 5 · P90 17
Global rank history
#2423
56 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
5
Highest number of concurrent players during the day.
Plays
16
Session starts. One player can count multiple times.
Unique Players
14
Distinct players for the day.
Minutes Played
142 min
Total minutes across all players.
Avg Minutes / Player
10.1 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
Low traffic / no public data
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
25
DevelopingDaily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Retention rate needs consecutive days of data above the privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Strong session length
Players average 10.1 minutes per session-day. That is a strong signal for a repeatable island.
7 of 8 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.14
plays ÷ unique players — replay appetite
Minutes per play
8.9 min
minutes played ÷ plays — average session length
D1 retention rate
Insufficient public data
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
Parkour - Fall Guys
8254-3015-6986 · xpunti
5
Peak
6
Plays
12m
Avg
ONLY DOWN, FALL GUYS! 👑
5287-2223-1481 · faretcool
5
Peak
7
Plays
13.3m
Avg
FallGuys_OnlyUp フォールガイズのオンリーアップ
9568-0068-2772 · kiiboo
5
Peak
9
Plays
13.6m
Avg
Hex-A-Gone Unlimited
2214-7960-2047 · mediatoniclabs
6
Peak
38
Plays
11.1m
Avg
Hi :3
6139-3539-5606 · yamihit
4
Peak
7
Plays
10.3m
Avg
🌈 FALL GUYS COLOR SWITCH😀
0478-2321-3431 · 20thcenturyboys
5
Peak
8
Plays
6.9m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 22 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 16 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 15 | 5 | 16 | 14 | 142 | 10.1 | 0 | 0 | - | - | 0 | 1.14 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 22, 2026, 3:44 PM
Latest snapshot day
Jun 22, 2026, 12:00 AM
Tracking since
Jun 13, 2026, 12:00 AM
Stored snapshots
10 day · 1091 hourly · 0 ten-minute
Coverage
10/10 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.