5484-3961-5547 · Creator code: edls · tracking since Jul 11, 2026
Total plays
44
Additive daily plays during Guff's observed period.
Total minutes
1,535 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
5
Peak observed Jul 14, 2026, 12:00 AM.
Average daily audience
10
Average observed daily unique players; not an all-time unique-user count.
Favorites
4
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jul 11, 2026, 12:00 AM to Jul 18, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
3
Privacy-floor days
5
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#7499
Top 57.6% of 13027 observed islands
Category peak rank
#62
SQUID GAME · 100 observed
Guff Momentum
-
Category median peak
3
P75 6 · P90 22.2
Global rank history
#7499
28 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
3
Highest number of concurrent players during the day.
Plays
7
Session starts. One player can count multiple times.
Unique Players
6
Distinct players for the day.
Minutes Played
123 min
Total minutes across all players.
Avg Minutes / Player
20.5 min
Average session time per unique player. Day-grain only from Epic.
Favorites
1
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
63%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
80
ExcellentPlayers stay a long time per session.
Strong next-day player return rate.
Players actively favorite and recommend this island.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -30% over 7 days
Plays decreased -30% from the first to latest public observation in this range.
Peak CCU down -40% over 7 days
Peak CCU decreased -40% from the first to latest public observation in this range.
Unique Players down -25% over 7 days
Unique Players decreased -25% from the first to latest public observation in this range.
Exceptional session length
Players average 20.5 minutes per session-day. That is a strong signal for a repeatable island.
Players favorite this island at a high rate
166.7 favorites per 1,000 unique players and 0.0 recommends per 1,000.
Strong day-1 loyalty, sharp week-1 drop
Next-day return rate is 63% but the 7-day rate falls to 0%. Weekly content updates or progression can close the gap.
Favorites / 1k players
166.7
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.17
plays ÷ unique players — replay appetite
Minutes per play
17.6 min
minutes played ÷ plays — average session length
D1 retention rate
63%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
63%
How much weekly loyalty falls off vs next-day loyalty
🚧 BOSSFIGHTS - SURVIVE THE BACKROOMS
9268-9337-1307 · generalu232
3
Peak
17
Plays
17.6m
Avg
Squid Pillars 3
6770-9806-3912 · zalin
3
Peak
10
Plays
20.1m
Avg
STEAL THE SQUID GAME
5959-7249-7878 · vif
3
Peak
5
Plays
23.2m
Avg
🦑🔥 اسرق الحبار: معركة البراينروت 🔥🦑
1204-8034-1498 · x.d
3
Peak
7
Plays
18.1m
Avg
🚗 SILVERROUTE CITY CAR DRIVE 🚗
6295-9615-8922 · hytale
4
Peak
34
Plays
20.6m
Avg
GUN GAME ONE SHOT 🔫 SQUID GAME 🎯
2678-0382-0072 · teyxis
4
Peak
7
Plays
21.4m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 16 | 3 | 7 | 6 | 123 | 20.5 | 1 | 0 | 63% | 0% | 166.7 | 1.17 |
| Jul 15 | 5 | 27 | 16 | 831 | 51.9 | 1 | 0 | 0% | 0% | 62.5 | 1.69 |
| Jul 14 | 5 | 10 | 8 | 581 | 72.6 | 2 | 0 | - | - | 250 | 1.25 |
| Jul 13 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 12 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 11 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 18, 2026, 4:41 AM
Latest snapshot day
Jul 18, 2026, 12:00 AM
Tracking since
Jul 11, 2026, 12:00 AM
Stored snapshots
8 day · 0 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
3
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.