5130-7204-8427 · Creator code: teoch · tracking since Jun 14, 2026
Total plays
347
Additive daily plays during Guff's observed period.
Total minutes
3,937 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
12
Peak observed Jun 16, 2026, 12:00 AM.
Average daily audience
25.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
23
Favorites recorded across observed daily buckets.
Recommends
4
Recommendations recorded across observed daily buckets.
Observation window
Jun 14, 2026, 12:00 AM to Jul 13, 2026, 12:00 AM
Coverage
16/30 days · 53.3%
Days with public data
12
Privacy-floor days
4
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 11, 2026, 8:24 AM
Stored intraday buckets
501 hourly · 0 ten-minute
Global peak rank
#2576
Top 19.8% of 13027 observed islands
Category peak rank
#65
TMNT · 284 observed
Guff Momentum
100
Category median peak
3
P75 5 · P90 8
Global rank history
#2576
55 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. Compares the latest three observed daily peak-CCU values with the preceding four days, then adds acceleration when earlier history exists.
Peak CCU
5
Highest number of concurrent players during the day.
Plays
26
Session starts. One player can count multiple times.
Unique Players
19
Distinct players for the day.
Minutes Played
318 min
Total minutes across all players.
Avg Minutes / Player
16.7 min
Average session time per unique player. Day-grain only from Epic.
Favorites
2
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
48
DevelopingPlayers stay a long time per session.
Players actively favorite and recommend this island.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -62% over 1 year
Plays decreased -62% from the first to latest public observation in this range.
Peak CCU down -17% over 1 year
Peak CCU decreased -17% from the first to latest public observation in this range.
Unique Players down -70% over 1 year
Unique Players decreased -70% from the first to latest public observation in this range.
Strong session length
Players average 16.7 minutes per session-day. That is a strong signal for a repeatable island.
Players favorite this island at a high rate
105.3 favorites per 1,000 unique players and 0.0 recommends per 1,000.
Plays trending down over 1 year
The latest public observation is more than 5% below the first observation in the selected range.
Favorites / 1k players
105.3
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.37
plays ÷ unique players — replay appetite
Minutes per play
12.2 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
0%
How much weekly loyalty falls off vs next-day loyalty
TMNT: 🐢Origins🐢
2403-1311-6637 · lucky52
5
Peak
11
Plays
15.3m
Avg
TMNT RED VS BLUE
2533-6985-0812 · eure
5
Peak
7
Plays
14m
Avg
Teenage Mutant Ninja Turtles Gun Game
9037-3077-3508 · r-max
5
Peak
12
Plays
19.7m
Avg
🌄 SUMMER - ALL GUNS FFA 🌄
8575-4168-4975 · water-melon
5
Peak
8
Plays
17.5m
Avg
TMNT⭐ALL WEAPONS 🔫 FREE FOR ALL
0687-3165-0008 · png1k
5
Peak
8
Plays
15m
Avg
WAN0 1V1 FFA
1254-6449-1805 · wan0
5
Peak
12
Plays
20.3m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 13 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 12 | 5 | 26 | 19 | 318 | 16.7 | 2 | 0 | 0% | 0% | 105.3 | 1.37 |
| Jul 11 | 4 | 12 | 11 | 147 | 13.4 | 1 | 0 | 0% | 0% | 90.9 | 1.09 |
| Jul 10 | 3 | 6 | 6 | 81 | 13.5 | 0 | 0 | 0% | 0% | 0 | 1 |
| Jul 9 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 8 | 2 | 6 | 6 | 141 | 23.5 | 0 | 0 | 13% | 0% | 0 | 1 |
| Jul 7 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 6 | 2 | 8 | 8 | 74 | 9.3 | 0 | 0 | 13% | 0% | 0 | 1 |
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | 3 | 12 | 10 | 67 | 6.7 | 2 | 2 | 6% | 0% | 200 | 1.2 |
| Jun 19 | 3 | 15 | 12 | 118 | 9.8 | 0 | 0 | 5% | 0% | 0 | 1.25 |
| Jun 18 | 4 | 23 | 18 | 226 | 12.6 | 3 | 0 | 15% | 0% | 166.7 | 1.28 |
| Jun 17 | 5 | 60 | 57 | 549 | 9.6 | 5 | 0 | 11% | 0% | 87.7 | 1.05 |
| Jun 16 | 12 | 56 | 52 | 992 | 19.1 | 2 | 1 | 10% | 0% | 38.5 | 1.08 |
| Jun 15 | 5 | 54 | 44 | 582 | 13.2 | 2 | 1 | 0% | 0% | 45.5 | 1.23 |
| Jun 14 | 6 | 69 | 63 | 642 | 10.2 | 6 | 0 | 0% | 0% | 95.2 | 1.1 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 13, 2026, 9:42 AM
Latest snapshot day
Jul 13, 2026, 12:00 AM
Tracking since
Jun 14, 2026, 12:00 AM
Stored snapshots
16 day · 501 hourly · 0 ten-minute
Coverage
16/30 days · 53.3%
Days with data
12
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.