3906-9789-5062 · Creator code: playbyte2.0 · tracking since Jun 14, 2026
Total plays
20
Additive daily plays during Guff's observed period.
Total minutes
262 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
6
Peak observed Jul 14, 2026, 12:00 AM.
Average daily audience
7.5
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 14, 2026, 12:00 AM to Jul 19, 2026, 12:00 AM
Coverage
16/36 days · 44.4%
Days with public data
2
Privacy-floor days
14
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Cadence
Hourly
Why selected
active traffic
Last intraday update
Aug 10, 2026, 6:24 AM
Stored intraday buckets
335 hourly · 0 ten-minute
Global peak rank
#1866
Top 14.3% of 13027 observed islands
Category peak rank
#27
SQUID GAME · 100 observed
Guff Momentum
-
Category median peak
3
P75 6 · P90 22.2
Global rank history
#1866
55 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
6
Highest number of concurrent players during the day.
Plays
14
Session starts. One player can count multiple times.
Unique Players
10
Distinct players for the day.
Minutes Played
26 min
Total minutes across all players.
Avg Minutes / Player
2.6 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
5
StrugglingAverage session time per player is short.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays up 133% over 1 year
Plays increased +133% from the first to latest public observation in this range.
Peak CCU up 200% over 1 year
Peak CCU increased +200% from the first to latest public observation in this range.
Unique Players up 100% over 1 year
Unique Players increased +100% from the first to latest public observation in this range.
Short sessions
Players average 2.6 minutes per session-day. Longer average sessions usually correlate with better retention.
Plays trending up over 1 year
The latest public observation is more than 5% above the first observation in the selected range.
14 of 16 stored days below the privacy floor
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.4
plays ÷ unique players — replay appetite
Minutes per play
1.9 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
0%
How much weekly loyalty falls off vs next-day loyalty
🌈COLOR SWITCH GAME
4142-5986-5192 · vivivivi
5
Peak
5
Plays
3.4m
Avg
SQUAD GAMES
5593-2116-6715 · eg9ite
4
Peak
9
Plays
2.1m
Avg
SquidGame X PropHunt 2
0764-4521-5282 · adityaa
4
Peak
9
Plays
2.1m
Avg
Sky Squid Game
1843-1896-8351 · domon144fps
5
Peak
12
Plays
5.7m
Avg
STEAL THE Squd |ماب السرقة الحبار 🔥
3898-3756-6492 · r28
6
Peak
95
Plays
13.3m
Avg
Blender Derby: Squid Game Edition
6066-5862-8460 · rajan
6
Peak
16
Plays
11.4m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 16 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 15 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 14 | 6 | 14 | 10 | 26 | 2.6 | 0 | 0 | 0% | 0% | 0 | 1.4 |
| Jul 13 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 12 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 18 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 17 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 16 | 2 | 6 | 5 | 236 | 47.2 | 0 | 0 | 0% | 0% | 0 | 1.2 |
| Jun 15 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 14 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 19, 2026, 3:42 PM
Latest snapshot day
Jul 19, 2026, 12:00 AM
Tracking since
Jun 14, 2026, 12:00 AM
Stored snapshots
16 day · 335 hourly · 0 ten-minute
Coverage
16/36 days · 44.4%
Days with data
2
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.