2962-6217-7716 · Creator code: aldavii · tracking since Jun 19, 2026
Total plays
11
Additive daily plays during Guff's observed period.
Total minutes
287 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
3
Peak observed Jun 23, 2026, 12:00 AM.
Average daily audience
7
Average observed daily unique players; not an all-time unique-user count.
Favorites
0
Favorites recorded across observed daily buckets.
Recommends
0
Recommendations recorded across observed daily buckets.
Observation window
Jun 19, 2026, 12:00 AM to Jun 26, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
1
Privacy-floor days
7
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#6713
Top 51.5% of 13027 observed islands
Category peak rank
#72
KPop Demon Hunters · 147 observed
Guff Momentum
-
Category median peak
3
P75 5 · P90 9
Global rank history
#6713
50 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
3
Highest number of concurrent players during the day.
Plays
11
Session starts. One player can count multiple times.
Unique Players
7
Distinct players for the day.
Minutes Played
287 min
Total minutes across all players.
Avg Minutes / Player
41 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
31
DevelopingPlayers stay a long time per session.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Exceptional session length
Players average 41.0 minutes per session-day. That is a strong signal for a repeatable island.
7 of 8 stored days below the privacy floor
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.57
plays ÷ unique players — replay appetite
Minutes per play
26.1 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
0%
How much weekly loyalty falls off vs next-day loyalty
🎤 KPOP LIVE EVENT Tycoon
2776-3608-6271 · queenmah
3
Peak
25
Plays
34.4m
Avg
PS5 VS SWITCH RED VS BLUE 🔴🔵FFA
4176-0828-5867 · rcegon
3
Peak
7
Plays
39.4m
Avg
RVB
7750-0927-7194 · inhaler
3
Peak
7
Plays
37.3m
Avg
Kpop Zombie Demon Drive 🏎️ k pop
9102-8682-7935 · svetcreative
3
Peak
7
Plays
48.2m
Avg
HELLO NEIGHBOR [HORROR] DEATHRUN
4815-9345-3006 · donsimon
3
Peak
9
Plays
37.9m
Avg
🏙️MEGA DRIVE CITY CARS🌴
4032-3376-5390 · semstudio
3
Peak
13
Plays
52m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 26 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 25 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 24 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 23 | 3 | 11 | 7 | 287 | 41 | 0 | 0 | 0% | 0% | 0 | 1.57 |
| Jun 22 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 21 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 20 | - | - | - | - | - | - | - | - | - | - | - |
| Jun 19 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 26, 2026, 8:42 PM
Latest snapshot day
Jun 26, 2026, 12:00 AM
Tracking since
Jun 19, 2026, 12:00 AM
Stored snapshots
8 day · 0 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
1
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.