2435-1287-0372 · Creator code: qwertgamesfn · tracking since Jun 13, 2026
Total plays
479
Additive daily plays during Guff's observed period.
Total minutes
3,455 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
7
Peak observed Jun 28, 2026, 12:00 AM.
Average daily audience
28.6
Average observed daily unique players; not an all-time unique-user count.
Favorites
28
Favorites recorded across observed daily buckets.
Recommends
1
Recommendations recorded across observed daily buckets.
Observation window
Jun 13, 2026, 12:00 AM to Jun 30, 2026, 12:00 AM
Coverage
16/18 days · 88.9%
Days with public data
16
Privacy-floor days
0
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#3781
Top 29.0% of 13027 observed islands
Category peak rank
#41
KPop Demon Hunters · 147 observed
Guff Momentum
43
Category median peak
3
P75 5 · P90 9
Global rank history
#3781
56 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. Compares the latest three observed daily peak-CCU values with the preceding four days, then adds acceleration when earlier history exists.
Peak CCU
4
Highest number of concurrent players during the day.
Plays
9
Session starts. One player can count multiple times.
Unique Players
9
Distinct players for the day.
Minutes Played
61 min
Total minutes across all players.
Avg Minutes / Player
6.8 min
Average session time per unique player. Day-grain only from Epic.
Favorites
0
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
5%
Share of players who came back the next day.
D7 Retention
0%
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
16
StrugglingFew players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Few players favorite or recommend relative to traffic.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays down -50% over 30 days
Plays decreased -50% from the first to latest public observation in this range.
Peak CCU up 100% over 30 days
Peak CCU increased +100% from the first to latest public observation in this range.
Unique Players down -47% over 30 days
Unique Players decreased -47% from the first to latest public observation in this range.
Moderate session length
Players average 6.8 minutes per session-day. Longer average sessions usually correlate with better retention.
Plays trending down over 30 days
The latest public observation is more than 5% below the first observation in the selected range.
Favorites / 1k players
0
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1
plays ÷ unique players — replay appetite
Minutes per play
6.8 min
minutes played ÷ plays — average session length
D1 retention rate
5%
Next-day return rate as reported by Epic
D7 retention rate
0%
7-day return rate as reported by Epic
Retention gap (D1−D7)
5%
How much weekly loyalty falls off vs next-day loyalty
THE LAST 🌀 4V4 TRAINING
5078-2179-3872 · artysk
4
Peak
8
Plays
7m
Avg
PRO SWITCH VS CONSOLE🔴🔵
0754-5368-8759 · farmxparty
5
Peak
11
Plays
6.6m
Avg
Kpop Pillars PIlers pillers pilars
7833-9538-5637 · svet
4
Peak
19
Plays
9.5m
Avg
KPOP DUO SCRIMS - 2V2
8106-4711-7705 · lethimcook
4
Peak
6
Plays
4.5m
Avg
K POP DEMON HUNTERS VS GWI-MA
8110-8292-0924 · batship
3
Peak
10
Plays
6.7m
Avg
RED VS BLUE🔴🔵 RUMI
8385-7221-0129 · kdbv
3
Peak
8
Plays
7.1m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jun 30 | 4 | 9 | 9 | 61 | 6.8 | 0 | 0 | 5% | 0% | 0 | 1 |
| Jun 29 | 5 | 33 | 31 | 171 | 5.5 | 3 | 0 | 3% | 0% | 96.8 | 1.06 |
| Jun 28 | 7 | 72 | 64 | 701 | 11 | 3 | 1 | 3% | 0% | 46.9 | 1.13 |
| Jun 27 | 4 | 60 | 60 | 578 | 9.6 | 7 | 0 | 4% | 0% | 116.7 | 1 |
| Jun 26 | 6 | 76 | 73 | 529 | 7.3 | 0 | 0 | 2% | 0% | 0 | 1.04 |
| Jun 25 | 4 | 50 | 55 | 505 | 9.2 | 3 | 0 | 0% | 0% | 54.5 | 0.91 |
| Jun 24 | 4 | 45 | 41 | 411 | 10 | 2 | 0 | 0% | 0% | 48.8 | 1.1 |
| Jun 23 | 4 | 20 | 17 | 168 | 9.9 | 2 | 0 | 0% | 0% | 117.6 | 1.18 |
| Jun 20 | 1 | 8 | 7 | 19 | 2.7 | 1 | 0 | 9% | 0% | 142.9 | 1.14 |
| Jun 19 | 2 | 14 | 14 | 55 | 3.9 | 0 | 0 | 0% | 0% | 0 | 1 |
| Jun 18 | 1 | 11 | 11 | 21 | 1.9 | 1 | 0 | 7% | 0% | 90.9 | 1 |
| Jun 17 | 2 | 13 | 11 | 63 | 5.7 | 0 | 0 | 0% | 0% | 0 | 1.18 |
| Jun 16 | 2 | 17 | 15 | 64 | 4.3 | 2 | 0 | 0% | 0% | 133.3 | 1.13 |
| Jun 15 | 2 | 16 | 15 | 22 | 1.5 | 0 | 0 | 0% | 0% | 0 | 1.07 |
| Jun 14 | 2 | 17 | 17 | 43 | 2.5 | 3 | 0 | 0% | 0% | 176.5 | 1 |
| Jun 13 | 2 | 18 | 17 | 44 | 2.6 | 1 | 0 | 0% | 0% | 58.8 | 1.06 |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jun 30, 2026, 2:42 PM
Latest snapshot day
Jun 30, 2026, 12:00 AM
Tracking since
Jun 13, 2026, 12:00 AM
Stored snapshots
16 day · 0 hourly · 0 ten-minute
Coverage
16/18 days · 88.9%
Days with data
16
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.