1623-8358-2693 · Creator code: rmi7f · tracking since Jul 2, 2026
Total plays
34
Additive daily plays during Guff's observed period.
Total minutes
415 min
Additive player-minutes during Guff's observed period.
Observed peak CCU
6
Peak observed Jul 5, 2026, 12:00 AM.
Average daily audience
9.3
Average observed daily unique players; not an all-time unique-user count.
Favorites
2
Favorites recorded across observed daily buckets.
Recommends
1
Recommendations recorded across observed daily buckets.
Observation window
Jul 2, 2026, 12:00 AM to Jul 9, 2026, 12:00 AM
Coverage
8/8 days · 100%
Days with public data
3
Privacy-floor days
5
Tracked lifetime begins with Guff's earliest stored observation. Daily unique players are not summed because the same player may appear on multiple days. Retention values are observed-day averages, not lifetime cohorts.
Daily history is active. Hourly tracking activates for watched, claimed-creator, or active maps; ten-minute tracking is reserved for high-traffic islands.
Global peak rank
#4584
Top 35.2% of 13027 observed islands
Category peak rank
#122
TMNT · 284 observed
Guff Momentum
-
Category median peak
3
P75 5 · P90 8
Global rank history
#4584
37 daily rank observations stored by Guff. Higher on the line means a better rank.
Rankings and benchmarks are Guff-derived from stored official Epic observations. At least four public daily peak observations are needed.
Peak CCU
4
Highest number of concurrent players during the day.
Plays
14
Session starts. One player can count multiple times.
Unique Players
10
Distinct players for the day.
Minutes Played
175 min
Total minutes across all players.
Avg Minutes / Player
17.5 min
Average session time per unique player. Day-grain only from Epic.
Favorites
1
Times players added the island to favorites that day.
Recommends
0
Times players recommended the island that day.
D1 Retention
0%
Share of players who came back the next day.
D7 Retention
Low traffic / no public data
Share of players who came back after 7 days.
Based on public engagement signals from the official Epic Data API. A guff.gg heuristic — not an Epic ranking and not Epic's Discover algorithm.
48
DevelopingPlayers stay a long time per session.
Players actively favorite and recommend this island.
Few players return the next day.
Daily reach is small; metrics may flicker around Epic's privacy floor.
Weighted blend of available public signals: engagement 30%, next-day retention 30%, reach 20%, favorite/recommend conversion 20%. Missing signals are excluded and weights renormalized.
Plays up 17% over 1 year
Plays increased +17% from the first to latest public observation in this range.
Peak CCU down -33% over 1 year
Peak CCU decreased -33% from the first to latest public observation in this range.
Strong session length
Players average 17.5 minutes per session-day. That is a strong signal for a repeatable island.
Players favorite this island at a high rate
100.0 favorites per 1,000 unique players and 0.0 recommends per 1,000.
Plays trending up over 1 year
The latest public observation is more than 5% above the first observation in the selected range.
5 of 8 stored days below the privacy floor
Favorites / 1k players
100
favorites ÷ unique players × 1000
Recommends / 1k players
0
recommends ÷ unique players × 1000
Plays per player
1.4
plays ÷ unique players — replay appetite
Minutes per play
12.5 min
minutes played ÷ plays — average session length
D1 retention rate
0%
Next-day return rate as reported by Epic
D7 retention rate
Insufficient public data
7-day return rate as reported by Epic
Retention gap (D1−D7)
Insufficient public data
How much weekly loyalty falls off vs next-day loyalty
OG 1V1 A
7697-4797-2769 · 1v1v1.1v1v1
4
Peak
22
Plays
18.9m
Avg
TMNT DRIVING MEGA RAMP * ALL WEAPONS
6398-4446-8449 · borgestt
4
Peak
5
Plays
19m
Avg
Metrocity-RP🏙️
8883-6368-4367 · yron
4
Peak
5
Plays
14.6m
Avg
TMNT - SUPER CAR
1257-7017-1483 · la_studios
4
Peak
5
Plays
16.4m
Avg
TMNT ffa
9232-4950-1383 · ftknoah
4
Peak
5
Plays
14.4m
Avg
TMNT - TIME TRAVEL - CARS GAMES
2724-6134-3566 · la_studios
4
Peak
8
Plays
13.7m
Avg
Similarity uses the same category where available, logarithmic audience size, and average minutes per player. It is a Guff-derived discovery aid, not an Epic recommendation.
Peak CCU
Concurrent player high-water mark per day
Unique Players
Distinct players per day
Plays
Session starts per day
- means below Epic's 5-unique-player privacy threshold or not yet recorded — not zero.
| Jul 9 | 4 | 14 | 10 | 175 | 17.5 | 1 | 0 | 0% | - | 100 | 1.4 |
| Jul 8 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 7 | 2 | 8 | 7 | 79 | 11.3 | 0 | 1 | 0% | - | 0 | 1.14 |
| Jul 6 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 5 | 6 | 12 | 11 | 161 | 14.6 | 1 | 0 | 0% | 0% | 90.9 | 1.09 |
| Jul 4 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 3 | - | - | - | - | - | - | - | - | - | - | - |
| Jul 2 | - | - | - | - | - | - | - | - | - | - | - |
- can mean below Epic's 5-unique-player privacy threshold for that day — it is never zero. Derived columns (Fav / 1k, Plays / Player) are computed by guff.gg from official values.
Source
Official API
Freshness
Data is more than a day old
Last fetched
Jul 9, 2026, 7:41 PM
Latest snapshot day
Jul 9, 2026, 12:00 AM
Tracking since
Jul 2, 2026, 12:00 AM
Stored snapshots
8 day · 0 hourly · 0 ten-minute
Coverage
8/8 days · 100%
Days with data
3
Epic's official Data API only exposes the last 7 days. guff.gg automatically snapshots public islands and stores those observations permanently. Null values are Epic's privacy floor (fewer than 5 unique players), never zero.
Days with fewer than 5 unique players return no public data from Epic. Those days show as — rather than zero.